A new build is being deployed on the MoP beta and there appear to be some nice changes for hunters:
Baseline Abilities
- Arcane Shot: An instant shot that causes 100% weapon damage (up from 75%) plus 2,306 as Arcane damage (up from 1,309)
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Aspect of the Beast: The Hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time. (1 sec cooldown removed)
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Aspect of the Cheetah: The Hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the Hunter is struck, he will be dazed for 4 sec. Only one Aspect can be active at a time. (1 sec cooldown removed)
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Aspect of the Fox: The Hunter takes on the aspects of a fox, allowing him to shoot Steady Shot, Cobra Shot, and Barrage while moving and causing him to gain 2 Focus whenever he receives a melee attack. Only one Aspect can be active at a time. (1 sec cooldown removed)
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Aspect of the Hawk: The Hunter takes on the aspects of a hawk, increasing ranged attack power by 10%. Only one Aspect can be active at a time. (1 sec cooldown removed)
- Aspect of the Pack: Party and raid members within 40 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If you are struck under the effect of this aspect, you will be dazed for 4 sec. Only one Aspect can be active at a time. (1 sec cooldown removed)
- Kill Shot: You attempt to finish the wounded target off, firing a long range attack dealing 420% weapon damage (up from 300%).
Edit: although the 1 sec cd on aspects was removed, they now appear to trigger a global cooldown.
Marksmanship
- Careful Aim: Increases the critical strike chance of your Steady Shot and Aimed Shot by 75% (up from 60%) on targets who are above 90% health.
Survival
- Explosive Shot You fire an explosive charge into the enemy target, dealing (175 + 523 / 2 + RAP * 280 / 1000) [up from (166+497/2+RAP*266/1000)] Fire damage initially and every second for 2 sec.
Items
- Interestingly, the stats on Thori’dal, the Stars’ Fury were buffed.
See Wowhead and MMO Champion for complete lists of changes in this build.
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For the effects of these changes please see Zeherah’s post.
Well the most probable reason of buffing the stats on Thori’dal is due to the fact they are taking melee weapons away from hunters as “stat sticks” and are compensating by buffing the ranged weapons