SMR: Mists of Pandaria Buffs & Debuffs – A Hunter’s View

Acherontia at Stable Master’s Resource: So in Mists of Pandaria (WoW’s upcoming expansion), the buffs/debuffs system is being completely reworked.  Currently, a good hunter chooses which pet to bring to the PvE table based on what buffs are missing from his or her group.  However, current buffs are being consolidated and some old buffs entirely removed, so the pets will be entirely different come MoP.

Hunters will have two of the new buffs & one debuff, regardless of spec.  All hunters will provide their party or raid with 10% extra Attack Power (melee and ranged), as well as 5% additional crit.  We will also have the ability to provide (through our shot Widow Venom, most likely) a Mortal Strike debuff.  This last may be annoying to apply, but chances are it won’t be needed much in a PvE setting regardless.

Bleed debuffs will be removed from the game, as will the agility & strength buff.  Bleed classes will likely simply have the +bleed incorporated into their bleed spec.

Many pets will likely see their buffs/debuffs entirely changed.  Cats, Wolves, Devilsaurs, Spirit Beasts, Hydras, Rhinos and Hyenas have buffs/debuffs which will be removed from the game or directly provided by the hunter.

Hunters will have the ability to choose their pet’s spec regardless of family.  So providing Blessing of Kings from a Shale Spider no longer requires the hunter to DPS with a tank pet, and providing 10% stamina will no longer necessitate raiding with a Cunning Silithid.

What does this mean for us? . . . Read full article

Twitter Digg

1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading ... Loading ...