World First Hunter Solos: Heroic Twin Val’kyr (10) and Heroic Anub’arak (10)

Durendil at Hunter Soloing: After the Lich King I went back to more normal soloings, who require a lot less tries, and less money. First, Val’kyr Heroic:

The Twin Val’kyr Heroic (10)

The main difference with normal mode is that they hit really hard (I used a stamina trinket and a stamina flask) and that their heal shall not pass. Or the berserk timer will. I believe that the shield ignores light/dark essence, but either way putting up hunters mark + serpent sting + FD if your aggro is too high makes you lose time, so try to dps the val’kyr that will bubble next. Use rapid fire if you must switch to dps a shield. Oh, and a new dot, touch of light/darkness appears, but can be dispelled by switching essence.

Anub’arak Heroic (10)

This time, two burrowers spawn instead of 1, so despawning them is capital. And in phase 2, you will only have 6 ice patches. Phase 2: run on the opposite side of the room, spawning patches but making sure Anub doesn’t break them. At the last moment, FD. His spikes will go on your pet. Put your pet at about 30 yards then, once scarabs are too close to your pet, get up, hide behind an ice patch, and kill the scarabs on your pet. . . . Read full article

See Hunter Soloing, from Classic to Cataclysm: Tips, Guides, Strategies, and Videos for a complete selection of guides to hunter soloing including hunter soloing builds as well as boss-specific strategies and videos for hunters.

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