Frostheim at Warcraft Hunters Union: In his most recent developer watercooler, Ghostcrawler commented that hunter dps in PvE looked fine and they didn’t want to buff it. This has set off a bunch of comments (and emails to me) about the travesty this is. To be fair, I haven’t looked over the state of hunter dps for a couple of months, but when last I checked hunters as a class were doing okay, though that was pretty much Marksman hunters leading the way while SV and BM lagged behind. So this seemed like a great time to review how hunter dps is looking.
First of all, here was the exact Ghostcrawler quote:
Hunter DPS is fine, or even high in 4.2, so we didn’t want this buff to extend to them, which is why the AP benefit is now 20% for melee attacks but still 10% for ranged attacks.
Note that contextually this was a PvE discussion, not PvP. I certainly take issue with suggesting hunter dps is “even high in 4.2″ — we haven’t seen any indication of that since the end of last year before SV got what still feels like a bit more heavy-handed bump down than was necessary. But saying hunter dps is fine… well, let me attempt to parse what I think the designer intent behind a statement like this is…..Read Full Article.
I’m just curious, but why did you avoid spec scores?
Also, I’ve been justifiably taking some grief in my comments section on the topics of selection effects between BM and MM and potential systematic biases deriving from idiosyncratic mechanics and hunters getting stuck with odd jobs. How do you address those concerns?
Well the top 100 parses tends to take care of the odd jobs part — the guys at the very top (assuming a large enough sample size) tend not to be doing the odd jobs.
I have a different idea on how to parse the raidbots data that I think will give a much better look at things — way better, alas than the way I presenting things here :/ Going to try to do that this weekend.