Homogenization That Could Help

Eidotrope at OutDPS: Class distinctiveness makes the game more diverse, strengthens class identities and increases replay value.  We might therefore suppose that class homogenization is something to always be avoided.  Yet, as we’ve seen over the course of WoW’s development, sometimes sharing mechanics between classes can work out well.  The function of refreshing a dot/hot as part of a rotation was shared to good effect with DKs, BM and SV hunters, Shadow Priests and Resto Druids.  Whirlwind taking a hint from Divine Storm helped Fury’s AoE dps.  Based on these examples we might wonder if there are mechanics that hunters could profitably but reasonably adopt from other classes.

In this discussion I believe we should limit ourselves to those mechanics that would help hunters without ruining hunter distinctiveness.  We should also not be so greedy that we resemble Daniel Plainview or a trapper keeper.  I think that for PVE we should limit considerations to quality of life mechanics because hunters largely need tweaking, not new mechanics, on that front.  For PVP I think we should consider those mechanics that would improve high-end PVP without making hunters even more powerful at low levels or in unrated BGs.

The list of mechanics below is guided by these criteria.  I do not think that they should all be implemented, nor do I consider myself a personal advocate for all of them.  Rather, I merely believe they are each good food for thought.

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