Kellani has done some testing and posted videos that were made after yesterday’s patch. In the first Kellani shows that the Piercing Shots bug has finally been fixed. In the second, the new ability Blink Stike is tested.
Piercing Shots Fixed
Kellani: The long-standing bug that allowed a marksman hunter’s piercing shots DOT to break cc has mostly been fixed. As you can see in this test, the DOT no longer breaks a hunter’s freezing trap or scatter trap. It does still break a monkey pet’s bad manner cc, but at least that is big progress. I’ve been told that mm mastery no longer breaks cc either, and I assume that is the case. Thanks Blizzard!
.
Blink Strike
Kellani: I performed the test in this video to demonstrate how the 30 yard range on the new hunter Blink Strike ability is determined from the perspective of the hunter, rather than his pet. So your pet will be able to teleport 100 yards away if you are within 30 yards of the target, but he won’t be able to teleport to a rogue who is sprinting away who is only 20 yards from him if the rogue is 40 yards away from you. This doesn’t make much sense to me, and it detracts from the usefulness of the ability. [source]
Visit Kellani’s YouTube Channel: AltairWoW
I don’t know, i have to disagree with your issue with blink. The whole point is to ease the DPS gimp on target switching .
If the range is based on the pet, we are still essentially chained to and gimped by the pet’s position. Even if I’m in range of a mob to shoot it, I may still have to wait for my pet to get there because he was at a mob on the other side of me. Pet targeting should be intuitive, like aiming a shot, without having to keep track of where the pet is in space.
I rarely actually see where my pet is, i just know where I intend him to be.
Blink Strike should allow me to stand between 2 mobs at opposite range and immediately bring the heat from one to the other based on my own positioning, just like all other ranged classes. I am casting the blink spell, not the pet. The pet isn’t jumping from his position, he’s being placed by me from mine. More like a dismiss and resummons.
Thought of another issue with basing the spell range on the pet. If there were a line of mobs leading away from me placed at just the right interval, I could essentially jump my pet farther and farther away, likely limited only by my abilitity to target, I suppose.
That sounds like a bug or exploit waiting to happen.
Ultimately the concept of distance from your pet is too hard to gauge – since all other abilities are limited by distance from us, not our pet. To have it distance from pet would be intuitive.