MoP Hunter Specializations Guide: Beast Mastery, Marksmanship, and Survival

MoP Hunter Spec Guide: Beast Mastery, Marksmanship, and Survival (WoW Beta)

In Mists of Pandaria, hunters will be able to choose two of the three specializations (Beast Mastery, Marksmanship, Survival) just as we do now. Each of the three specializations comes with different abilities. This guide lists all of the MoP hunter spec abilities. When a glyph exists that modifies an ability, the glyph is listed after the ability. Links to videos demonstrating some of the abilities are also provided.

This guide is part of the WoW Hunters Hall collection of MoP Guides that includes guides to all of the new hunter abilities, gear, glyphs, gems, enchants, and pets.

Beast Mastery (BM)

  • Go for the Throat – lvl 20. Your auto-shot critical strikes cause your pet to generate 15 Focus.
  • Beast Cleave – lvl 24.  After you Multi-shot, your pet’s melee attacks also strike all other nearby enemy targets for 30% as much for the next 4 sec. (See a Winter’s video of Beast Cleave in action.)
  • Frenzy – lvl 30. Your pet has a 40% chance to gain 4% increased attack speed after attacking with a Basic Attack, lasting for 30 sec and stacking up to 5 times.
  • Focus Fire – lvl 32. Instant. Consumes your pet’s Frenzy Effect stack, restoring 6 Focus to your pet and increasing your ranged haste by 8% for each Frenzy Effect stack consumed. Lasts for 20 sec.
  • Bestial Wrath– lvl 40.  1 min cooldown (down from 2 min), Send your pet into a rage causing 20% additional damage for 10 sec. The beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
  • Cobra Strikes – lvl 43. You have a 15% chance when you hit with Arcane Shot to cause your pet’s next 2 Basic Attacks to critically hit. This effect can stack up to 6 times.
  • Kindred Spirits – lvl 58. Passive. Increases your maximum focus and your pet’s maximum focus by 20.
  • Intimidation – lvl 20. Instant, 1 min. cooldown. Passive. Command your pet to intimidate the target, stunning it for 3 seconds.
  • Invigoration – lvl 63. When your pet deals damage with a Basic Attack, you have a 15% chance to instantly regenerate 20 Focus.
  • Exotic Beasts - lvl 69. You master the art of beast training, teaching you the ability to tame Exotic pets and reducing the cooldown of your Pet Special Abilities by 30%.
  • Cobra Shot – lvl 81. 40 yard range, 2 sec cast. Deals 70% weapon damage in the form of Nature damage and increases the duration of your Serpent Sting on the target by 6 sec. Generates 14 Focus.
  • Mastery: Master of Beasts Increases the damage done by your pets by 16%.

Marksmanship (MM)

  • Aimed Shot – lvl 10. 50 focus, 40 yard range, 2.9 sec cast. A powerful aimed shot that deals 280% ranged weapon damage plus 19,541.
  • Careful Aim – lvl 20. Increases the critical strike chance of your Steady Shot and Aimed Shot by 75% on targets who are above 90% health. (No longer includes Cobra Shot)
  • Concussive Barrage – lvl 30. Your successful Chimera Shot and Multi-Shot attacks daze the target for 4 sec.
  • Bombardment – lvl 45. Your critical hits with Multi-Shot cause your Multi-Shot to cost 20 less Focus and cause 30% additional damage for 5 sec.
  • Rapid Recuperation – lvl 46. You gain 12 focus every 3 sec while under the effect of Rapid Fire.
  • Master Marksman – lvl 58. You have a 50% chance when you Steady Shot to gain the Master Marksman effect, lasting 30 sec. After reaching 3 stacks, your next Aimed Shot’s cast time and Focus cost are reduced by 100% for 10 sec.
  • Chimera Shot – lvl 60. 45 focus, 40 yard range, 9 sec cooldown. An instant shot that causes 210% ranged weapon Nature damage plus 2,617, refreshing the duration of your Serpent Sting and healing you for 3% of your total health.
  • Steady Focus – lvl 63. When you Steady Shot twice in a row, your ranged attack speed will be increased by 15% and your steady shot will generate 3 additional focus for 10 sec .
  • Piercing Shots – lvl 72. Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 30% of the damage dealt over 8 sec.
  • Mastery: Wild Quiver – lvl 69. Grants a 16% chance for your ranged attacks to also instantly fire an additional ranged shot that deals 80% weapon damage.

Survival (SV)

  • Explosive Shot– lvl 10. 25 focus, 40 yard range, instant, 6 sec cooldown. You fire an explosive charge into the enemy target, dealing (348.5 + 0.280 * RAP) Fire damage initially and every second for 2 sec.
  • Lock and Load – lvl 43. You have a 100% chance when you trap a target with Freezing Trap or Ice Trap, and a 20% chance when your Black Arrow or Explosive Trap deals damage to cause your next two Explosive Shots to cost no Focus and trigger no cooldown. Effect lasts for 12 sec and cannot occur more often than once every 10 sec.
  • Black Arrow – lvl 50. 35 focus, 40 yard range, instant, 30 sec cooldown. AP scaling 11.5%. Fires a Black Arrow at the target, dealing 1430 damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
  • Entrapment – lvl 55. When your Ice Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 4 sec.
  • Viper Venom – lvl 63. You gain 3 Focus each time your Serpent Sting deals damage. This effect has a 3 sec cooldown.
  • Trap Mastery – lvl 64. Reduces the cooldown of all traps and Black Arrow by 6 sec, and provides additional benefits on each Trap: Ice Trap and Freezing Trap – Increases duration by 30%. Explosive Trap and Black Arrow – Increases periodic damage done by 30%. Snake Trap – Increases number of snakes summoned by 4.
  • Serpent Spread – lvl 68. Targets hit by your Multi-Shot are also afflicted by your Serpent Sting.
  • Improved Serpent Sting – lvl 70. Increases the damage of your Serpent Sting by 50%, and causes it to also deal instant damage equal to 30% of its total periodic effect.
  • Cobra Shot – lvl 81. 40 yard range, 2 sec cast. Deals 70% weapon damage in the form of Nature damage and increases the duration of your Serpent Sting on the target by 6 sec. Generates 14 Focus.
  • Mastery: Essence of the Viper – Increases all Magical Damage you deal by x%.

Additional Sources of  Information on Hunter Specialization Abilities

Screenshot by Tabana

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