Zumio: Became aware of this pretty substantial hunter change and decided it was big enough to make a video on – Entrapment (the root talent) is Survival only and so before the buff MM/BM hunters had NO use for snake trap anymore, but Blizzard have picked up on this fact. They have changed the snakes to scale with the hunter, which means they do a lot more damage (500-1.1k at the moment) and have a lot more hp (currently 21k). Obviously as you level and gear up, the snakes will become more powerful.
It also looks like the dot mechanic has changed – they seen to only be applied to the NPC/player that triggered the trap rather than all creatures in the immediate vicinity. Great changes, nice to see that we didn’t gain a good trap (explosive trap) at the expense of another (snake trap). Enjoy!
See more of Zumio’s Hunter PvP videos on YouTube.
Eww, naked troll. xD
Anyway, that’s a nice change. The snakes seem to be very much alike the crows in Murder of Crows then. But final numbers remains to see.
Don’t lie Laeleiweyn, you rewatched the naked troll part! The snakes are more or less the same yeah, so anyone with nameplates on is going to experience a game crash vs a hunter :P
I think it will be interesting to see how the damage will affect PvE, with the removal of minimum range would it be optimal to spend 1 GCD on laying or even trap-launching a snake trap.
Just a quick question, with this “stealth” change, have you done any testing or noticed if Serpent Sting or Black arrow are no longer dispellable? I feel that change could open up SV to PvP as that, imo, is what’s holding it back atm. It could also be interesting for BM and MM to have a constant DoT rolling on a pvp target that’s not dispellable and refreshed through normal “rotation”. Could be useful ^^. As always Thanks for the heads up on the change =]
I haven’t done much testing with SV yet, black arrow is bugged on the beta from what I’ve heard, sometimes the dot just doesnt apply and stuff. Serpent Sting is exactly the same though – do remember that dispels are being put on 8 second cooldowns in MoP so chances are black arrow won’t be insta dispelled, providing you have some other trash dispel fodder covering it